Mouse Model
Overview
The FreeCAD mouse navigation consists of the commands used to visually navigate 3D space and interact with the displayed objects. FreeCAD supports multiple mouse navigation styles. The default navigation style is referred to as CAD Navigation, and is very simple and practical, but FreeCAD also provides several alternative navigation styles to choose from. The selected style is used for all workbenches.
For more information about selecting objects see Selection methods.
For more information about manipulating objects see Std TransformManip.
- Do one of the following:
- Press the
button in the Status bar.
- Right-click an empty area in the 3D view, and select Navigation styles from the context menu.
- Use the Preferences Editor. In the menu select Edit → Preferences and then Display → Navigation → 3D Navigation.
- Press the
- Select a style from the list.
- Optionally change the Orbit style: press the
button in the Status bar and then choose Settings → Orbit style. See Preferences Editor.
- Optionally change the Rotation mode. See Preferences Editor.
- If the CAD navigation style is selected: optionally change the Enable animation setting. See Preferences Editor.
With all navigation styles, unless selecting objects from a sketch in edit mode, you must hold Ctrl to select multiple objects.
The Blender navigation style was modeled after Blender.
The Blender Navigation was modeled after Blender. Previously there was no mouse-only panning, and it required use of the SHIFT key to pan the view. This changed in 2016 with a feature-addition. In order to pan the view, you can now press both left and right mouse buttons and drag in the view.
Alternatively, hold both left and right mouse buttons, and then move the pointer. |Zoom_text=Use the mouse wheel to zoom in and out. |Rotate_view_text=Hold the middle mouse button, then move the pointer. }}
This is the default navigation style and allows the user a simple control of the view, and does not require the use of keyboard keys except to make multi-selections.
Select | Pan | Zoom | Rotate view First method |
Rotate view Alternate method |
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Press the left mouse button over an object you want to select.
Holding down Ctrl allows the selection of multiple objects. |
Hold the middle mouse button, then move the pointer. | Use the mouse wheel to zoom in and out.
Clicking the middle mouse button re-centers the view on the location of the cursor. |
Hold the middle mouse button, then press and hold the left mouse button, then move the pointer.
The cursor location when the middle mouse button is pressed determines the center of rotation. Rotation works like spinning a ball which rotates around its center. If the buttons are released before you stop the mouse motion, the view continues spinning, if this is enabled. A double click with the middle mouse button sets a new center of rotation. |
Hold the middle mouse button, then press and hold the right mouse button, then move the pointer.
With this method the middle mouse button may be released after the right mouse button is held pressed. Users who use the mouse with their right hand may find this method easier than the first method. |
Ctrl+ |
Ctrl+Shift+ |
Shift+ |
||
Pan mode: hold the Ctrl key, press the right mouse button once, then move the pointer. introduced in version 0.17 | Zoom mode: hold the Ctrl and Shift keys, press the right mouse button once, then move the pointer. introduced in version 0.17 | Rotate mode: hold the Shift key, press the right mouse button once, then move the pointer. introduced in version 0.17 |
This style was tailored for use with a touchscreen and pen. Nevertheless, it can also be used with a mouse, and is recommended for use when using a Mac with a trackpad.
This navigation style was tailored for usability with touchscreen and pen, but is very usable with mouse too.
Select | Pan | Zoom | Rotate view | Tilt view | |
---|---|---|---|---|---|
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Press the left mouse button over an object you want to select. | Hold the right mouse button, then move the pointer. | Use the mouse wheel to zoom in and out. | Hold the left mouse button, then move the pointer.
In Sketcher and other edit modes, this behavior is disabled. Hold Alt when pressing the mouse button to enter rotation mode. To set the camera's focus point for rotation, click a point with the middle mouse button. Alternatively, aim the cursor at a point and press H on the keyboard. |
Hold both left and right mouse buttons, and then move the pointer sideways. | |
Tap to select. | Drag with two fingers.
Alternatively, tap and hold, then drag. This simulates the pan with the right mouse button. |
Drag two fingers (pinch) closer or farther apart. | Drag with one finger to rotate.
Hold Alt when in the Sketcher. |
Rotate the imaginary line formed by two touch points.
On v0.18 this method is disabled by default. To enable, go to Edit → Preferences → Display, and untick "Disable touchscreen tilt gesture" checkbox. |
Alternatively, tap and hold, then drag. This simulates the pan with the right mouse button. |Zoom_text=Use the mouse wheel to zoom in and out. |Zoom_gesture_text=Drag two fingers (pinch) closer or farther apart. |Rotate_view_text=Hold the left mouse button, then move the pointer. In Sketcher and other edit modes, this behavior is disabled. Hold Alt when pressing the mouse button to enter rotation mode.
To set the camera's focus point for rotation, click a point with the middle mouse button. Alternatively, aim the cursor at a point and press H on the keyboard. |Rotate_view_gesture_text=Drag with one finger to rotate.
Hold Alt when in the Sketcher. |Tilt_view_text=Hold both left and right mouse buttons, then move the pointer sideways. |Tilt_view_gesture_text=Rotate the imaginary line formed by two touch points.
This method is disabled by default. To enable, go to Edit → Preferences → Display → Navigation, and uncheck the "Disable touchscreen tilt gesture" checkbox. }}
In Maya-Gesture Navigation, panning, zooming, and rotating the view require the Alt key together with a mouse button; therefore, a three-button mouse is required. It's also possible to use gestures as this style was developed over the Gesture navigation style.
In Maya-Gesture Navigation, all view movements are activated pressing ALT and a mouse button, so that it will be needed to have a 3 button mouse in order to correctly use this navigation mode. Alternately it's possible to use gestures as this mode was been developed over the normal Gesture Navigation mode.
Alternatively, use the mouse wheel to zoom in and out. |Rotate_view_text=Hold Alt and the left mouse button, then move the pointer. }}
The OpenCascade navigation style was modeled after OpenCascade.
In OpenInventor (formerly Inventor) Navigation, modeled after Open Inventor (not to be confused with Autodesk Inventor), there is no mouse-only selection. In order to select objects, you must hold down the CTRL key.
This style is not based on Autodesk Inventor.
The OpenSCAD navigation style was modeled after OpenSCAD.
The Revit navigation style was modeled after Revit.
The TinkerCAD navigation style was modeled after TinkerCAD.
With the Touchpad navigation style, panning, zooming, and rotating the view require a modifier key together with the touchpad. This style can also be used with a mouse.
In Touchpad Navigation, neither panning, nor zooming, nor rotating the view, are mouse-only (or touchpad-only) operations.
Hardware support
FreeCAD also supports some 3D input devices.
On MacBooks with a trackpad the Gesture navigation works very well, but the gestures have a special meaning:
- Zoom: drag with two fingers.
- Rotate: drag with three fingers.
- Pan: Ctrl + three fingers.

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