PartDesign SubtractiveWedge
|
Menu location |
---|
Part Design → Create a subtractive primitive → Subtractive Wedge |
Workbenches |
PartDesign |
Default shortcut |
None |
Introduced in version |
0.17 |
See also |
PartDesign CompPrimitiveSubtractive, PartDesign AdditiveWedge |
Description
Inserts a subtractive wedge in the active Body. Its shape is subtracted from the existing solid.
On the left: active body (A) shown in grey and subtractive wedge (B) shown in transparent red; result on the right.
Usage
- Press the
Subtractive Wedge button. Note: the Subtractive Wedge is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Subtractive Wedge in the menu.
- Set the Primitive parameters and Attachment.
- Click OK.
- A Wedge feature appears under the active Body.
Options
The Wedge can be edited after its creation in two ways:
- Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
- Via the Property editor.
Properties
Using the default placement, the below inputs are:
- DataX min/max : Base face X axis span
- DataY min/max: Wedge height span
- DataZ min/max : Base face Z axis span
- DataX2 min/max : Top face X axis span
- DataZ2 min/max : Top face Z axis span
Pyramids
Wedges can be used to create pyramids by setting DataX2 min/max and DataZ2 min/max each so that min = max.
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Attach sketch, Edit sketch, Validate sketch, Check geometry, Create a shape binder, Create a sub-object(s) shape binder, Create a clone, Create a datum plane, Create a datum line, Create a datum point, Create a local coordinate system
- Modeling tools:
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Boolean: Boolean operation
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Extras: Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Color per face
- Preferences: Preferences, Fine tuning

- Getting started
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