CAM DressupDogbone
|
Menu location |
---|
CAM → Path Dressup → Dogbone |
Workbenches |
CAM |
Default shortcut |
None |
Introduced in version |
- |
See also |
CAM DressupTag, CAM DressupRampEntry, CAM DressupDragKnife |
Description
The tool DressupDogbone dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.
Usage
- Select a contour or profile path CAM objects.
- Select the CAM → Path Dressup →
Dogbone option from the menu.
Options
- Side: Which side of the path the modification will be added to.
- Style: Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
- Incision: The Algorithm to use calculating the overcut length
- Custom: If Incision is custom, the custom property is used to set the length.
Limitations
The dogbone dressup needs a straight path segment (G1) before and after the corner where the dressup should be inserted.
- Project Commands: Job, Post Process, Check the CAM job for common errors, Export Template
- Tool Commands: Inspect CAM Commands, CAM Simulator, Finish Selecting Loop, Toggle the Active State of the Operation, ToolBit Library editor, ToolBit Dock
- Basic Operations: Profile, Pocket Shape, Drilling, Face, Helix, Adaptive, Slot, Engrave, Deburr, Vcarve
- 3D Operations: 3D Pocket, 3D Surface, Waterline
- CAM Modification: Copy the operation in the job, Array, Simple Copy
- Specialty Operations: Thread Milling
- Miscellaneous: Area, Area workplane
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- Additional: Preferences, Scripting

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